[CamRI] Awakening Saturday 2/13

Rob Pontious lrdarystar at gmail.com
Mon Feb 8 11:23:56 PST 2010


I'm there.  I'll get a character made!

On Mon, Feb 8, 2010 at 2:18 PM, Nadia Ryper <silvergryphon22 at hotmail.com>wrote:

>  YAY!  Mage!
>
> Diana Ruggiero
> US2003061734
> RI-001-D
> "Comfort the Disturbed and Disturb the Comfortable"
>
>
>
>
> ------------------------------
> Date: Mon, 8 Feb 2010 12:33:14 -0500
> From: 8ernallysecure at gmail.com
> To: CamRI at camarillaprovidence.org
> Subject: [CamRI] Awakening Saturday 2/13
>
>
> In a remarkable departure, I am forgoing verb and wit for clarity. hence:
>
> Mage The Awakening
> Date: Saturday, February 13th (this one coming)
> Time: TBD, looking like 12- 4or5
> Site: TBD- we have 3 sites available
>
> Requesting Character creation PRIOR TO game day. I am available to assist
> all week.
> General Venue Premise: Thy Will Be Done
>      After a lifetime spent in the sleeping world of mortals, you have
> Awakened. Anchored to one of the five great Watchtowers, your soul sees what
> the humans do not. Heat, Sound, Thoughts, Fears, Growth, Decay, all of these
> are yours to command. Even Time itself functions only as you will it.
>      Yet you are not supreme. Walls bring shelter and with that shelter
> gone you are open to threats from every angle. Ghosts and demons stalk your
> steps. Your fellow Awakened struggle to defend their view of how the world
> ought to be and bring to that struggle forces as great as your own. And lest
> we forget your greatest enemy- yourself.
>
> RI-002 Venue Premise: War Stimulates Growth
>      For a century Rhode Island has been a hard place for Awakened to
> exist. First the Council House, a strong coven of determined and willful
> Awakened, held the land as their own and permitted few threats. This
> persisted after Council House was destroyed and a new group of mages took up
> the state as their own protectorate and with a combination of multiple
> Master mages and specially-trained Initiates this group bound the land shut
> to visitors with the force of their will and perhaps, some say, even more.
>      That changed when the Red Moon rose. Under the crimson cast of its
> rays, a war raged between the Spirit Court of Pain and the mages of Rhode
> Island. Although the Lady of Pain was driven back, much was lost. The mighty
> estate is destroyed, countless treasures bruied under hundreds of tons of
> stone and netal. More than half of the mages are dead or missing. Those that
> remain find themselves mere echoes of their former selves, and retreat to
> the city of Providence to regroup and consolidate their efforts where they
> are most needed.
>      And badly needed they are.
>      The city throbs with invisible tension. Mortals stare at things they
> shouldn't see. Animals prowl the alleyways like a modern jungle. And silent
> but certain, a battle horn sounds in collective unconscious.
>       Now, a new group of mages returns to the city of Hope. From the open
> wilds and clositered libraires they answer. From streets drenched in blood
> and oil and the hygenic purity of the surgical ward they come. From even the
> Sleep they awaken to battle the coming threat they don't even know exists.
>
>      Will you join them?
>
>
> VST Venue Vision:
>
>      The Awakening VSS is long overdue for revision. I intend to get a
> steady game going and then poll the core group about what theyw ant from a
> game. In the meantime, my goal is to provide a challenging story for the
> players, be they new or experienced in the venue. To that end, I intend to
> focus on the largest theme of Awakening: Corruption.
> Mages possess absolute power. Forces exist to guide them, but even these
> can be beaten, or at least mitigated. Theirs is a world in which might truly
> makes right. These are heady facts. It is easy to downplay this. To play the
> mage who clings to their humanity, only praciticing magic in secret and
> avoiding it where they can. But if you have it in power to right wrongs and
> you fail to act, are you not wrong yourself?
>
> Cliches apply widely to this venue:
> Absolute Power corrupts absolutely.
> With great power comes great responsibility.
> and so on.
>
> Inspirations:
> The Matrix
> Super-powered hero stories (more Superman, less Batman)
> Legends of King Aruthur and his knights
> and so on
>
>
> --
> __________________________________
> Have A Great Day,
>
> Jonathan McDowell
> US2002045163
>
>
> ------------------------------
> Hotmail: Trusted email with Microsoft’s powerful SPAM protection. Sign up
> now. <http://clk.atdmt.com/GBL/go/201469226/direct/01/>
>
> _______________________________________________
> CamRI mailing list
> CamRI at camarillaprovidence.org
>
> http://camarillaprovidence.org/mailman/listinfo/camri_camarillaprovidence.org
>
>


-- 
~Rob Pontious
US2009064352

"If society and I differ on something, I'm willing to give the matter a
second look. If we still differ, then I am right and society is wrong; and
society can go its way so long as it does not get in my way. But if it does,
there's going to be a fight. And I'm not going to be the one who backs down.
That has been an underlying premise of the conduct of my life."
-- Franklin Kameny
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://camarillaprovidence.org/pipermail/camri_camarillaprovidence.org/attachments/20100208/08ae46ad/attachment.html>


More information about the CamRI mailing list