[CamRI] Demesne Questions

vstmage at camarillaprovidence.org vstmage at camarillaprovidence.org
Fri Feb 29 09:19:56 PST 2008


>
> No it does not break the veil. Sleepers just see it as a wierd creepy
feeling, like a house that's supposedly haunted. Nothing overt, its just
got that "vibe". What is signficant is that even sleepers, to whom magic
is lost on, still feel that "vibe", now imagine what Awakened mages
feel, who are aware of magic and know what's going on. The fact that the
soul stones also provide mechanical bonuses to the arcana from the path
of the mage who produced the soul stone, (so that if an Obrimos produced
a soul stone, then Prime and Forces would get the +1 bonus on all die
pools involving magics with Prime and forces.) Means that awakened mages
are going to know its a demesne.
> Chris,
> Is the ruling that it does not break the Veil in RI? But just seems like a
> weird "place" to sleepers? Because I think that would've affected the
> initial set up. Just wanted to know. OOC: Jenn Marino DC
> RI-002US2005116891 IC: Madam Chloe Kirshenbaum, Glossator for the New
> England Region, Consigliere to the Giamassi FamilyValued among the
> Invictus"Everybody's buisness is nobody's buisness" > Date: Thu, 28 Feb
> 2008 07:25:07 -0800> From: vstmage at camarillaprovidence.org> To:
> CamRI at CamarillaProvidence.org> Subject: [CamRI] Demesne Questions> > Okay,
> when we had that Character building night, a big question was> whether or
> not mages would know they were in a demesne, Here's the ruling> out of the
> new book. Page 182.> > "The Path realm used to create a Demesne colors the
> atmosphere, magic and> resonance of the place with effects that can be
> seen and felt even by> those who do not have magical senses... the Demesne
> exhibits the auras of> the paths associated with its soul stones, which
> intensifies as more> stones are added together, converselly stones from
> different paths have> multiple effects."> > I don't remember if the
> question was answered concretely, but this should> clear up any
> discussion,s if Sleepers can tell something's up with a> particular
> place,(and their presence invokes the Quiessence), then Mages> certainly
> will know they are in a demesne.> > I believe we have Obrimos Mastigos and
> Stygia (possibly Acanthus) not> sure, we can discuss that before the next
> game to iron out Demesne> effects.> > > > > -- > Chrispy> US2002045211>
> VST Mage> "Mage: Getcha beefcake on."> >
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-- 
Chrispy
US2002045211
VST Mage
"Mage: Getcha beefcake on."



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